#ifndef __HELIX_H__
#define __HELIX_H__

#include"sceneObject.h"

class Helix:public SceneObject{
	private:
		static Vertexf vertices[];
		static const unsigned int nVertices=6;
		float theta;

	public:
      Helix(Rectangle rec);
		virtual ~Helix();
		virtual void draw();
		static std::string name(){
			return "helix";
		}
};


#endif //__HELIX_H__
